I know it looks like I’ve been neglecting my duties here. Instead, I just randomly finished three different things in the same 18 hour stretch. I’m not really clear on how that kind of thing happens, and yet here I am.
This time out, Half-Life 2, the story of Gordon Freeman, the rogue physicist who can’t seem to catch a break. After going through the rift accidentally opened by his fellow scientists at the Black Mesa research facility to put a stop to the creatures coming through, Gordon wakes up years later to find that his efforts didn’t result in as safe a world as he’d expected.
Then, crowbar at his side, he finds himself swept along by events once again, this time not just in an attempt to survive but due to the efforts of a resistance movement that has long viewed him as the savior of humanity. As many dark turns as were taken in the original Half-Life, this story nevertheless has a more somber feel to it. The stakes are higher, the betrayals are more deeply felt (if less surprising), and the character interactions are more fully realized. All this despite the main character never uttering a word of dialogue.
As for the gameplay: Lots of loading screens. It breaks up the game, which didn’t bother me. I can easily imagining it bothering other people, but I typically enjoyed the pause to relax and reflect. Spectacular gameplay. Well, fine, anyhow. I think that the FPS control and interaction scheme has been finalized for quite a while. No real improvements, but it’s worked very well, and continues to here.
The graphics are breathtaking. I’m on record as having said that they were a solid increment above the Final Fantasy movie, and here I mean the in-game play, not the cutscenes (of which there are none). I’ve since considered that I may have overstated that. The character movements in Final Fantasy were more realistically human, but still images and especially facial expressions don’t really hold a candle to the ones in this game. The rest of the world is essentially photorealistic. If FPSes weren’t quite to twitchy, it would be very easy to entirely forget you were playing a game.
I look forward to Half-Life 3, although not to the years-long wait for it. I expect I look forward to whatever expansions that get thrown out too. However, I do wish the game wasn’t so tightly copy-controlled that you have to be online to play the game. I didn’t pay money for it, as it came free with my video card. That smokescreen aside, I feel very uncomfortable not owning a physical copy of a game I’ve paid for. Not even the CD so much (although that too), but the idea that if I unplug my ethernet cable, I suddenly no longer have the game. For one thing, companies do go out of business from time to time. Mostly, I mistrust the precedent. Today, I can’t control my own purchases, tomorrow, eyeless crabs are latching onto people’s heads while an unelected military organization enforces the whims of our unseen alien overlords.
Over the past week, I’ve been putting in some low-rent reading time with the first book of Unseen, a Buffy/Angel crossover trilogy set during the summer between the fourth and fifth seasons of
One of the draws of horror movies, I think, is the predictability. You know that when the group of college greeks heads to the mysterious island to have a contest to see who can find the most pairs of underwear that have been scattered about the place while handcuffed to each other in boy-girl pairs, certain things are assured to result.
I drive. A lot. Also, I hate driving. This makes for hours per month of unpleasantness, and leads me to spend too much money on pleasant cars that improve the experience, and it leads me on fruitless searches for good radio stations, books on CD, and such. At least it used to, but now I’ve found enough good talk radio to keep me in business. Music is lame about 75% of the time, and I love a good discussion, so it was a perfect match for me, and now I find the majority of my driving accompanied by someone to argue with, even if they can’t hear my side. Hey, it’s enough to keep me awake and lively, so I’ll take it.
Wow.
It’s always feast or famine, they say. Don’t get me wrong, they say a lot of things, and frankly I wish they’d get off their goddamned high horses and stop saying things, because we’re all pretty much sick of them. ‘Look at me, I’m saying something!’ Pricks.
This happens to me all the time. I’ll go to a theater, get in right on time or a smidge early, and the place is empty. Then, before the end of the previews, or even a few minutes into the movie, a handful of other people show up and my dreams of having the place empty are crushed. Who are these people with no interest in previews? And especially, who are these people who don’t mind missing some of the movie? I mean, if it was a kid movie and they’re bringing the five year-old and the infant, okay, no big. It’s hard to run on time under circumstances like that. But for quality slasher horror, I just can’t imagine the excuse. Unless you’re bringing the five year-old and the infant. Obviously, that would be different.
If this log is to be believed, it’s been 45 days since I last saw a movie in the theater, on DVD, or etc. It, largely, is to be believed. (I mean, not counting 
