Tag Archives: fantasy

Gojira · Ebira · Mosura: Nankai no daikettô

Ebirah, Horror of the Deep, is… on the one hand, it’s a lot less weird than recent Godzilla movies I’ve watched, in that it’s not batshit crazy. But on the other hand, it’s actually weirder in some ways, because it’s heavily James Bond influenced I think? And also, this was probably the moment where Godzilla made the transition from anti-hero to good guy, which… I certainly see how it has affected all the future stories, making this clear delineation that he will never again be an existential threat. But I’m still not convinced in the contexts of these movies that it was a good idea, is all.

So get this. This dude’s brother is lost at sea, so he tries to enter a dance-a-thon to win a yacht, but since it’s already three days in, they won’t let him join. So instead, he and two other failed contestants and a third guy all steal a yacht together, semi-accidentally. Then they see a giant crab thing and shipwreck on an island, which is inhabited by a supervillain lair, except without a specific obvious supervillain. Instead, there’s a scientist (I think?) working on nukes, and an eyepatch guy who leads a group of henchmen with machine guns from place to place all over the island, just randomly firing at our heroes but always missing them. It is also inhabited by slaves from Infant Island (famously the home of Mothra) and by a comatose Godzilla, the latter of which is too coincidental for words, and yet here we are.

So anyway, these guys try to figure out how to escape, and how to free the Infants, and how to deal with the giant crab monster (who I believe is referred to exactly once by name?), and eventually there’s a lot of kaiju-fighting, to dance-a-thon music. Oh, and in case you were wondering, Mothra 2 finally grew up and is no longer a caterpillar.

Dragon Keeper

It has been a minute since I read a Robin Hobb book in that one series with all the Elderlings. So I’m not sure if she is softening as she ages, or if I’m hardening as I age, or what. But the first volume of The Rain Wilds Chronicles was not what I expected.

Dragon Keeper returns us to the Bingtown and the Rain Wilds Traders, last seen surviving an invasion due to a timely alliance. Now, brief years later, they are chafing under the terms of that alliance, mainly because its principal member got a boyfriend and stopped hanging around. I’d say more about why that’s an added burden, but it would involve pretty big and unexpected spoilers, so I shan’t.

Our main characters are 1) an unexpectedly married scholar of dragons, 2) a not quite Liveship Trader who has engaged himself in a morally troubling endeavor, and 3) a Rain Wilds teen with no real future, until the option to become eponymous is thrust in front of her. Well, and there’s also a fourth main character who is not strictly human at all as such, although she is the subject of scholarly pursuits.

And here’s the thing I was talking about in the first place: it didn’t feel all that miserable to me? I mean, in the sense that the hallmark of these books to date is how unrelentingly dark they can get, with only occasional flashes of hope and/or success. Do all of the characters have pretty huge problems to overcome? Yes, for sure. But it’s weird that it kind of feels like they can, and maybe even will in some cases.

A couple more weird things, rattling around at the bottom of the barrel. One is, okay, yeah this is a four book series instead of a three book series. Even still, it felt like this was 85% setup, and then 15%… not payoff like you’d expect, but rather 15% the start of the next book, because she was told she could not just have a book that was all setup. Whoever told her that was wrong, because the end we got was weirdly forced and artificial, and the ending we’d have gotten with all setup would have made rather a lot of sense, payoff or no. And two is, at the back of this book, I learned that Robin Hobb also has the pen name Megan Lindholm, which is the same person as a Steven Brust co-author on a book I haven’t yet read but am now much more excited to pick up.

But not, y’know, next. Or indeed anytime soon.

San Daikaijû Chikyû Saidai no Kessen

Okay. I have reached the point where I know what’s up. There are/were only two Godszilla, I have high confidence in this fact. The downside is, now I’m five movies into the series, and I was supposed to watch the first one and the ninth one. So, like… should I just go ahead and power through since I’m already more than halfway there?

There is one compelling factor here: Ghidorah, the Three-Headed Monster is one of the weirdest movies I’ve ever seen, and that is saying a lot.[1] See, there’s this princess of a nearby island nation who is trying to make a peace treaty with Japan, maybe? Or something. but also internal politics means there are people trying to assassinate her, and also sometimes with no explicit explanation provided, she is from Venus and has been on Earth for thousands of years. Also, the Mothra twins are visiting for a TV show appearance. Also, a meteor shower woke up Rodan, who you would have no reason to know (aside from watching a separate movie without a Godzilla) is a giant pterodactyl thing. Also also, there was a meteor shower that had one weird meteor that changes sizes and has sporadic magnetism, and landed in the Japanese Alps, a mountain range with which I was unfamiliar.

My point is, Godzilla doesn’t even show up until 40 minutes into the movie, and okay, it’s not his name on the title card, but King Ghidorah isn’t much sooner (and might be later still, for all I remember). In the meantime, the Venusian princess is warning people that “Rodan will wake up in a second so don’t go get that guy’s hat that blew down the hill”, or “don’t get on that ship because last time we saw Godzilla he was maybe drowned again, and ships go on water”, or “King Ghidorah destroyed all life on Venus and he’s here on Earth now so get your affairs in order.” Luckily, they didn’t write her as Cassandra, so after the first time she’s right, people start listening.

But the best part of the movie is close enough to the end that I’m going to warn of spoilers, even though I’ve been really cavalier up to now.

[1] I mean, it should be the weirdest movie basically anyone has ever seen, averaging out across the populace. But in the nichier markets there are some true unpolished gems. The Baby, anyone?

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Mosura tai Gojira

When I realized that there was a Mothra movie that predated her interactions with Godzilla, I came very close to falling into the Marvel trap. But since OG Mothra wasn’t available to stream anywhere, I narrowly sidestepped a grim fate. It is important I think to remind myself that I’m only trying to figure out what’s going on with Godzillas, and just how many of them there are. This is not a Toho deep dive.

It’s not, I said!

This brings us to Mothra vs. Godzilla. Last time, Godzilla was left to an uncertain underwater fate. Naturally, therefore, there are zero Godszilla for the entire first third of this movie. Instead, we are treated to a tsunami, and a giant floating egg in the nearby ocean, and tiny twin girls who want the egg back from greedy amusement park developers who bought the egg from local fishermen, and my point is, there’s a lot of things going on which would be familiar to people who watched Mothra and unfamiliar to people who watched Godzilla movies.

Later, it is implied but not outright stated that Godzilla washed ashore and was buried in mud by the same tsunami that brought the egg into the area, and therefore it is implied that this is still Godzilla #2. Which I’m good with. Later, the powers of journalism triumph over the powers of capitalism, and the powers of kaiju silkworms triumph over the powers of kaiju lizards, resulting in approximately the same ending as the last movie, except with more of a Spider-Man webshooters vibe. Also, they made sure to re-use the native villagers set, although then again how do I know the Mothra movie didn’t have it before the Kong movie?

I hope nobody cares how extremely filled with spoilers these reviews are.

Godzilla x Kong: The New Empire

Date night! Which means going to a used bookstore and then a combo dinner / late run movie since we had watched all the other ones again recently. Can’t always pick when babysitting will happen, and so.

Anyway, how does one even say this movie? Godzilla ex Kong? Godzilla times Kong? Godzilla and Kong? Do even the producers of the film know the answer to this question? (Do they care? I posit that they do not, since they have brand recognition regardless.) Anyhow: Godzilla x Kong: The New Empire is about how things are going since Godzilla and Kong had some fights to determine who was the alpha giant monster and ultimately decided, hey, you stay up here and you stay down here, and everything’s cool, right?

Right?

A brief digression, if you will indulge me, to discuss spoilers for the Monarch series up to this point. See, they’ve been trying to make a Hollow Earth theory happen forever. And once they got there, it’s… weird and not fully thought through. Somewhere between ten and X miles beneath the earth’s surface, there’s another land. That land is full of Titan sized animals, which makes sense in context, and is maybe a quarter of a mile deep before gravity flips and there’s more land, which makes no sense. Like, you’re on a mountain, and above you some few hundred yards off, is a different mountain, whose top could poke you in the head if it fell. Also, there’s no obvious source of light, and yet everything is extremely well lit. Is there a night time? no clue, neither if nor how.

Anyway, below that area are caves leading down another mile or three (or X; how would I know?) to another land, which I think is also double sided in the same way? I forget. So I guess we’re dealing with the Honeycomb Earth theory at this point.

What’s important is the movie is following three divergent plotlines. In the first, Godzilla is wandering around on the surface looking for energy sources because he’s planning to be in a really big fight soon, which obvs terrifies everyone. In the second, some of the characters we’d recognize from the last movie but none of the earlier ones (as usual) are chasing a signal underground that has agitated Kong (and maybe Godzilla?). In the third, Kong is following what could just possibly be his family, deeper into the honeycomb. And eventually he follows Gollum into the land of Mordor[1].

Later (and also earlier), some titans fight each other. No, it’s true! And in the end, there is what I think can fairly be called a new empire. The things I still don’t know are if I’ve spoiled myself for the Apple+ TV show and what they might possibly do with yet another sequel.

[1] This is more factual than you believe it to be.

Barbie (2023)

Far, far later than intended, I finally saw Barbie. It’s always really annoying to see a cultural touchstone movie months after everyone else, because it means it was impossible for me to form my opinion in a vacuum as I prefer. Obviously it touched some nerves and was important, but it bugs me that now my review has to at least in part be about that, instead of solely about what I thought of the movie independently.

Oh well.

So it’s like this. A bunch of people named Barbie, a smaller but still significant number of people named Ken, a few people named Skipper, and one or two other folks all live in Barbieland, where Barbie is capable of doing anything and certainly does. But when generic Margot Robbie Barbie[1] starts to have weird feelings about death, she learns that the only way to keep her perfect life is to travel to The Real World[2] and meet up with the girl who owns her-as-a-doll to get that girl back into a good headspace. But when Ken[3] decides to tag along, the movie veers in wildly unpredictable directions, and soon the fates of both Barbieland and the real world are at stake.

Alright, I guess everything past here (and the footnotes I will leave above the break) are spoilers. Because you simply cannot talk about this movie without spoiling it. There would be no point.

[1] ie not an astronaut not a president not a McDonald’s employee, just Barbie
[2] There’s a map and everything. I remember people making a stink about the way the brief blip of a kid’s map of the earth was drawn because it betrayed some kind of woke agenda, and I just… I suppose I was going to have to deal with months of baggage about this movie in my review if I had watched it on opening day, wasn’t I?
[3] who the movie helpfully tells us in the first five minutes lives only for the brief moments when Barbie’s gaze falls upon him

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The Marvels

The Marvels marks the first MCU movie that I did not see in a theater. 15 year run, that’s not bad, but still: pretty big sad face emoji. Plus, it makes me irrationally feel responsible for how said movie kind of tanked. (It’s not like I didn’t want to see it. But it pretty much requires a grandparent in town to take over the kids, while the movie is still on its theatrical run. And because of a random illness outbreak, we missed our window.)

I mean, I shouldn’t feel responsible. There’s a pretty obvious culprit for why, and it is how comic book movie fans, painted with a broad brush stroke, are less interested in lady-helmed movies than dude-helmed movies. If you want to make the capitalist argument of “give the people what they want,” well, okay, I can understand that. But I would counter with the artistic argument of “lead from the front.” Anyway, enough about all this. This more important question is, was it good?

The MCU in general has been a mess basically since the credits rolled on Endgame[1]. It’s not quite rudderless. It has been dealing[2] with the aftermath of the Blip. It has been more and more broadly introducing the multiverse, and to a lesser extent it has been waving Kang around as an existential threat. But none of these things have been tied together tightly the way it was done in the old days, when every single movie was part of the whole, whether you knew it in prospect or only in retrospect.

So where do The Marvels fit into all of this? During (let’s say) a deleted scene at the end of Captain Marvel 30 years ago, Carol Danvers took out her aggressions on the Kree Empire’s AI emperor, so the kind of thing that happened to her would never happen to anyone else. Fast forward to the present, where for comic book logic reasons, an existential threat to the intergalactic superhighway has (at a quantum level) entangled Captain Marvel, Ms. Marvel (she had a TV show) and Monica Rambeau (she was a secondary character in a different TV show). Also, the threat turns out to have a personal component, because that’s just better writing than if it did not.

So they have to learn to get along, and how to sort out their differences, and how to be successfully introduced to non-TV audiences, while going on a road trip through the galaxy trying to resolve the driving concern of the film. And they do it lady-style! …which sounds like I’m making fun, but seriously, since the dude-style version of this is just a bunch of punching each other, it’s nice to see the alternative.

In the end, a) I liked the movie, and okay I usually do; I’m forgiving of this particular genre and especially universe. But I think it was pretty good. Light and funny in the way I imagine The Sisterhood of the Traveling Pants to have been, except with lots of punching and explosions[3]. And self-contained, which is a good thing when the attempts to not be self-contained have been so tragic. But b) the MCU at large is still a mess; nothing there has been improved by this movie, it was just a good in itself. And c) really it was more like 90% of a good. All the scenes with Nick Fury’s SABER space station were present for no other reason than to set up 10 minutes of highly gratuitous fan service. I’m not saying those scenes weren’t amusing in the moment, just that boy do they age poorly. (And to be clear, I saw this movie three days ago, which gives you an idea.)

[1] with the sole exception of the SpiderMan movies, and probably because Sony makes them with the approximate assumption that people are watching those three movies and nothing else in the MCU. Which is a bad assumption, but the unintended results cannot be argued. (Also, I’m being unfair to James Gunn here by not mentioning his (also closer to stand-alone) efforts.)
[2] badly. It has been dealing badly with the Blip, because Kevin Feige isn’t willing (or doesn’t know how) to go ahead and make even one movie or one TV show that is more than 10% a drama, and give his characters room to breathe and to grieve. Because that, much like ladies in charge of the movie, won’t put butts in seats. So maybe it’s not entirely Feige’s fault after all, I suppose.
[3] “But you said…” No, right, I know. It’s still a Marvel movie, come on. But they didn’t punch each other! Which is important.

Demons of Eden

I know I was just complaining about how these Deathlands books are just extruding titles now, but maybe someone else thought the same thing lo these 27 years ago? Because Demons of Eden is basically on the nose. I could wish the editors were better about paying attention to character continuity now that there are multiple authors, or for that matter about scene continuity within a single volume.

And I could especially wish the books had not suddenly remembered their genre and started turning all male gazey. 38 books in, plus owning all of them, I’m not likely to stop now. But I miss being able to recommend them with almost no reservations[1], back when they were subverting the expectations of their audience instead of pandering to it, and back when there was a little more science in my speculative fiction.

But my original point was that at least the plotting is a bit more interesting and on track and acting like it and the title are related, which is not nothing. This time, our heroes tackle ancient Sioux and conquistador legends about lost cities of gold, which might also hold the key to undoing a century of nuclear damage to the entire planet. But if the only way to reach that end is to despoil one of the last idyllic locales in the post-holocaust world, is it worth it?

In conclusion, ley lines and Gaia and leaning more into earth-based fantasy plotting is all well and good, but I miss when the characters were jumping into government funded teleporters all the time.

[1] Way too detailed about guns in use, which is its own kind of uncomfortable in these fallen times, and some pretty explicit violence on the regular. But otherwise? A+, for a long run of books.

Nona the Ninth

It is my understanding that Tamsyn Muir wanted to name this book Nona, rather than Nona the Ninth, but her editor and/or publisher told her she couldn’t if she expected people to find the book and continue reading the series. The compromise position they reached was Nona the Ninth, and to my regret, this is not something I can reflect in the post name. So just be aware I would have if I could have.

Nona was much easier to read than Harrow, but I find that it is much harder to describe without spoilers. Part of that is because it is the third book in a nominally four book series, of course. Part of it is because Tamsyn Muir never met a plotline (or a character development) she couldn’t obfuscate inside out and backward[1].

So let’s see. If Gideon is a book written from the perspective of the Nine Houses, and Harrow is a book written from the perspective of The Emperor and his Divine Saints, then Nona is a book written from the perspective of the citizenry of the Empire that exist outside the Houses[2]. Nona and her friends (and the citizenry that surround them) live in a city on a planet under siege. Under siege by the [let’s say] terrorist organization Blood of Eden, under siege by the Empire, under siege by the glowing blue light in the sky. Within five days (as heavily implied by the early text of the book), everything is going to go straight to hell, and Nona (and her friends, let us not forget) must balance the razorwire to make it through those five days. Also, not for nothing, that’s when Nona’s birthday is!

Before I go, I will introduce you to Nona, by telling you that her primary concerns are her job at school, and her upcoming birthday, and dogs, and absolutely none of the dangers that surround her. (And her friends.)

[1] To be clear, this is a compliment. I think a grudging one, and that is probably what makes it not be clear, but a compliment nonetheless.
[2] Which is already sort of a spoiler for the series, because as far as I could tell reading Gideon, the Nine Houses were the entirety of the Empire; I had no idea a separate citizenry existed!

The Legend of Zelda: Breath of the Wild

I played a good deal of the then-new Zelda game in 2018, but kind of too fast? I mean, I rushed it. I mean, I did tons and tons of main quest and did not treat it like a sandbox RPG where you luxuriate in exploring every nook and cranny, and fulfill the need of every minor and major person you come across, even those who it would seem will not actually trigger a quest at all but you just have a sense that they ought to, and only after all of that is completed do you fiddle with the main quest. Or at the very least, you spread out the main quest pieces amongst all this luxuriating and fulfilling, such that you’re only thinking about that last little bit of game when you’re also running out of anything else to do anyway,

Then, for reasons that are lost in the mists, I stopped playing it.

Now, five years and one already-released sequel later, I have played a great deal of Breath of the Wild. Previous Zelda games have been a) smaller, which okay is a contributing factor, but mainly b) have been in fantasy settings. Sure, there are monsters around and a bad guy to defeat, and eventually villages and villagers and various races of creatures besides generic green elf-costumed heroes with swords, but all in service of a bit of magic trinketry and a giant boss fight and a princess of some kind to rescue and/or be rescued by.

This game, though… it is post-apocalyptic, and it is lonely. Okay, yes, there are obviously a lot more people to interact with than in any prior game in the (let’s say) series, and a lot more ways to interact with them, but the world is so huge, and so full of formerly rampaging sci-fi behemoths, and so full of monsters, and so devoid of people on a moment by moment basis, and even more devoid of people who aren’t huddled together in tiny enclaves of light against the darkness… It’s hard to hit every nook and cranny. And it’s a little depressing to try.

Well, no. What I mean is not depressing, it’s melancholy. Every action you take that isn’t directly related to fulfilling someone’s quest, you are either wandering around in the wilderness (hence the name) fighting things or looking for immeasurably old tombs to raid or collecting ingredients, or else you are unraveling the tragedy of a hundred years ago when everyone you hypothetically care about was killed.

I’ve noticed I’m making the game sound not fun, which is just spectacularly not true. There are so many puzzles to solve, so many stories to discover, so many things to collect, and upgrade, and defeat. I think I’m over 150 hours into the game at this point? There are still things I want to accomplish, but not many more that I feel I must. Uh, wait, you are asking yourself. If you didn’t finish, and especially if you are close to finishing, why the review?

So, funny story. I was killing time on Sunday while waiting for the in-game clock to reach night time, as a few quests I’m working on can only move forward at that time of not-day, and I was exploring Hyrule Castle plus trying to kill guardians to collect their cores (which they do not drop nearly often enough), when I wandered into a room that seemed to me not nearly high enough in the castle to be the place I would have been going for the big boss fight, only I noticed something that made me say wait, I probably shouldn’t be- and before I finished the thought, cut scene. And then, somehow, I won the boss fight on my first attempt, counter to expectations. And all in all, it feels like waiting to write the review after seeing the end of the game would be a mistake. So here we are!

The thing where most of the equipment in the game is consumable / degradable, i could do without. And some things are maybe a little too hard to accomplish. (Which arguably it would be more accurate to say, I haven’t figured out how to accomplish, but it isn’t actually all that hard. I have reason to believe this is the case.) But man, I understand why this game received the acclaim it did. It’s practically perfect in every way, as long as you don’t mind feeling melancholy.