Three years ago and more, I played the original Condemned game. Creepy homeless people, a serial killer, crime scene investigations… fun, scary times! So, anyway, turns out there’s a sequel. Condemned 2 is every bit as creepy, with all the angry homeless people and new bonus extra-creepy people who have bizarre mouth and body-modifications. Not to mention hallucinatory slime people and evil animated dolls and all manner of bad times. The story part of the game is… well, pretty silly? See, the same characters from the previous game are back: Agent Ethan Thomas has turned to the bottle after his successful crusade to take down Serial Killer X resulted in no body, no proof, and a long-term suspension. His lab contact Rosa is doing fine, but the wealthy Malcolm Van Horn is being hunted by… a secret society. That has sinister plans for Agent Thomas.
On the one hand, yay for explaining all the crazy homeless people, probably better than the first game did. On the other hand, changing from a serial killer series to a conspiracy series without so much as a how-do-you-do is just a bizarre choice. One that will work better, I think, if there’s no third game. Really, the story thing isn’t a complaint per se. The game was scary and that’s what I was looking for. My complaint, if one is needed, is that it was entirely too short. Well, and there was maybe not quite enough studying crimes while nervously watching over a shoulder for a well-wielded pipe wrench. …yeah. Okay. Scary enough or not, it just wasn’t nearly as good as the last one. Oh, well.
I drive. A lot. Also, I hate driving. This makes for hours per month of unpleasantness, and leads me to spend too much money on pleasant cars that improve the experience, and it leads me on fruitless searches for good radio stations, books on CD, and such. At least it used to, but now I’ve found enough good talk radio to keep me in business. Music is lame about 75% of the time, and I love a good discussion, so it was a perfect match for me, and now I find the majority of my driving accompanied by someone to argue with, even if they can’t hear my side. Hey, it’s enough to keep me awake and lively, so I’ll take it.