I can no longer recall what prompted me to pick up the first volume of Dorothy, an extremely slow-publishing comic based on the Wizard of Oz that so far doesn’t have enough issues in play to warrant a Volume II. I mean, I’m sure it was related to my Amazon gold box, but as far as what made them think I should get it, I have no guess. Anyway, it has proceeded to sit on my bookshelf for lo these many months, occasionally pulled down but then supplanted by something else. Having finally taken the plunge, I am provisionally hopeful that the sequel will come forth someday. (Of course, even if it does, there will be more yet to come behind it, even slowlier.)
The most obvious thing about the book is the art format. A combination of photography and CGI makes it the most visually distinctive graphic novel I’ve read. I’m sure drawing could have done as good of a job at telling the story, but the images would almost certainly not stick in the same way, and neither would I be bothering to talk about the way it was put together except in broad strokes. So that’s a partial success. And nothing really looked bad, though I will say I’m not so sure about the contrast between the photographs and the standard comic-book lettering. A lot of the inhabitants of Oz had the long and concave faces that aliens have had ever since Communion was published, which struck me as odd. But to counter that, I feel strongly that Toto would have been greatly diminished by being drawn instead of CGIed into the photorealism.
The next most obvious thing about the book is the emo quotient. Modern Dorothy is completely alienated by Kansas’ many charms, and appears to spend most of her time doing drugs or complaining about her aunt and uncle in her diary. But once her tragic tale has been expanded over the course of several flashbacks and she’s fully committed herself to figuring out what’s going on in this bizarre and dangerous Oz place, both the plot and her character settle into a much more pleasing rhythm. For all her disaffected attitude, she’s the kind of tough in the clutch that emo kids believe they could be if only the world would give them the chance, proving right there in the statement of belief that they are not that kind of tough. And maybe being disaffectedly tough is good for her, because the Oz she’s been dropped into reminds me a lot more of the recent Sci-Fi channel movie, Tin Man, than it does of Judy Garland’s technicolor romp down the garden path. Oz is in bad shape: an evil queen in the West holds dominion over the whole land, and the only things that might displace her rule are the Wizard, who is gone to ground where nobody can find him, and prophecies of a girl who will someday come to Oz (specifically to oppose her? it’s not clear yet). Winged monkeys are out and about doing whatever they feel like, without the excuse of some diabolical mission to prompt their presence, if that gives you an idea of how bad things have become. I can dig it.
Far back in the mists of Delirium’s history (er, the site, not the girl), I read
One sign of an extremely good video game is that it would be almost easier to describe it as a movie and leave out the game elements entirely. Well, okay, that may not be true. But if the reason you want to leave out the game elements is that they were so seamless and non-intrusive that you only very occasionally even felt like you were playing something instead of watching it and influencing the outcome, that would be good. It would also be a good sign if your father, no stranger to games even if he’s not the gamer type, were to ask you after watching the last 15 or 20 minutes of the game to clarify that it was in fact a game, and not a movie.
I cannot decide if my love for the Harry Dresden books comes from their being objectively awesome, or from them being in such sharp contrast to the Anita Blake books. I mean, sex happens, but it’s dealt with tastefully, with soft-focus lensing and quick cut-aways, and far more importantly, it is not the constant focus of Harry’s regular magic-wielding, mystery-solving lifestyle. Which leaves him some time to think about wielding magic and solving mysteries. Is the prose with which he wields his magic, the world-building in which he solves his mysteries, the characterizations that come into play when he interacts with the other, er, characters really any better than most books I read? I’m going to guess that probably not, and yet I could grab the next three that I currently own and read them all in a row without getting the least bit tired of it. Um, unless the plot suddenly changes into a situation where he’s banging the vampire chick Bianca like a drum and his cop friend starts hating him and he wallows in angst by taking up with a werewolf pack? Don’t be sexy, Harry! It’s not worth it!
On Monday, I spent most of the day driving around Austin digging through a few of its Half-Price Bookses, wishing I had an excuse to drop by the Alamo Drafthouse, failing to find any new Hawaiian / hipster button shirts for work, and just generally enjoying the rhythm of the town. Even over-trafficked as it is these days, if you don’t get on 35 you at least get to look at all the Austin people and landmarks while you’re stuck in your car not going anywhere. In addition to all that, though, everything was covered by a dense layer of fog all day. I mean, not the kind where the visibility is measured in feet, but probably the kind where it’s measured in hundreds of feet. When you add up all of these factors, it becomes clear that my viewing of the latest Stephen King adaptation,