Resident Evil: Welcome to Raccoon City

Speaking, as I was, of video game adaptations in general and the Resident Evil series of such in specific, it seems only natural that I would have remembered and thus watched the reboot. (But also I really need to finish Resident Evil 5, the video game. I’ve only been trying for years upon years.)

In a counterfactual world where a six movie series starring Milla Jovovich as Alice never existed, here is what I would have to say about Welcome to Raccoon City: It’s a pretty good mashup of Resident Evil and Resident Evil 2, the video games, which makes sense as those (and 0 and 3, not mashed up here) all cover approximately the same 72 hour period during which really a lot of things happened. There are a lot of iconic images and moments, and all in all it is a surprisingly faithful adaptation of those two games. The games are of course still better, but what else could you expect out of a game adaptation?

However, those movies do exist, and they exist as an object lesson in why, if you intend to adapt a game, you need to take the premise and go in a new direction, something that maybe surpasses or maybe doesn’t, but at the least tries to be different. With books, faithful can be amazing, but with games, you’re in control of what happens as you play, so faithful is a bit flat, you know?

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