The single biggest problem with Tomb Raider as a movie is that it’s based on a video game. I mean, it’s based on the truly outstanding reboot of the original series, and that helps a lot. But it’s a really solid modern take on the 1930s pulp adventures serials, in much the same way that Raiders of the Lost Ark was a really solid modern take on those same serials when it came out in 1981, but this is nearly two generations later and so the modernism is taken up a few notches, is all. (Also, it’s not set in the 1930s, which, good call.) And to the extent that it was rushed and messy, that extent is because it was following the broad script of a game that you play for twenty plus hours, and yet was given only two hours to tell that story.
The story is this: Lara Croft is a wealthy young heiress to a fortune about which she cares nothing; her only interest is in finding her missing father, who she refuses to accept is dead even though his estate is about to dry up from underneath her since nobody is in charge of it due to his years’ long absence. And she goes looking for him, but it’s one of those “goes looking for” kinds of stories where the person you really find is yourself. Will Lara Croft, rebellious twenty-something who spends her time kickboxing and racing bicycles become Lara Croft, globe-trotting, er, tomb raider? I mean, duh, but not in this movie. This movie is how she finds out those things about herself, while in the midst of drive-in movie mayhem. I wish I’d realized soon enough to keep up the drive-in totals, Joe Bob style, but I can assure you that there is a body count, faces melt, dicks get punched, the whole shebang.
But since she starts off as a novice and ends up far from that space, two hours is maybe not enough time to really buy into her ability to survive on her own, take down an army of mercenaries, and solve archaeological and literal puzzles along the way. To be fair, that’s not entirely what the movie is about the way the game was, but it’s a little close for comfort. My prediction is that the sequel I’m hoping for will do better, since it won’t have to spend any time establishing her credentials, and since it maybe won’t be based on a different game (that I have yet to play, but maybe this year?).
My point is, there’s a great series here, and if they realize it, it will be better than the pretty good movie I watched last night.
I find that Walking Dead graphic novels come out at the right pace. Twice a year, six issues each (which okay, that’s a pretty obvious rate if you pause to think about it), and whenever I get one in the mail it’s just about exactly the time that I think it’s been a little while since I read the last one. I wonder if I would itch for them more, if the show wasn’t also coming out on about that schedule (eight episodes instead of six, and closer to the turn of the year than an even split, but nonetheless) to fill in any extra itchings.
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