Tag Archives: sci-fi

Dark Skies (2013)

During the first maybe 10 minutes of Dark Skies, I thought I was watching someone’s take on E.T. as a horror movie, and man, I really want to see that now that I’ve thought of it.[1] But by the time I’d seen three different scenes of stuff in Keri Russell’s house stacked weirdly or moved around when nobody could possibly have done it and then her husband decided to install security cameras, I knew I was watching someone’s take on Paranormal Activity as an aliens movie instead, and for whatever reason, that’s not nearly as interesting of a premise.

It was fine, though, other than the teen drama bits, which seriously did not fit the tone of anything else going on. I think if you remove the neighbor teen love interest, you lose ten minutes of footage and change nothing at all about the movie. That’s never a good sign, you know?

Also: there were never any especially dark skies, so I guess it was a metaphor.

[1] …or make it? That would also be cool. I guess step one is a script, although realistically I shouldn’t let that stop me. Except, there’s a pretty strong case to be made that Stranger Things already partially did this, which will stop me, so, nevermind.

The Matrix Resurrections

I rewatched the Matrix trilogy last month, on 4k Blu-ray no less (but apparently without a subwoofer, which hurts my soul in retrospect), so that I would be prepared to say whether or not The Matrix Resurrections was a giant retcon, and whether it was a bad retcon, and whether it was a good movie. And I do have opinions on these points!

But first, a few words about makeup and set dressing. I appreciated that the omnipresent dark green drear was replaced by nonstop blues, representing of course the blue pill seen on the right. I won’t go into specifics, of course, but I liked the way the truth of the Matrix was kept while jettisoning the old color palette, and I liked that this occurred for a good in-story reason. As for the makeup bit, upon reflection it would be a pretty big spoiler, so I may bring it up later. But, I was equally impressed with someone’s job there as well.

Anyway, in order: it was not a giant retcon, and it was also not a bad retcon, by virtue of the retcon not being the one I expected. A retcon certainly occurred, but I approve on the whole. It’s the kind that reveals how the world really was always this way and we just hadn’t noticed, not the bad kind that gets a writer out of a dumb corner they could have avoided on either the front end or the back with no real trouble, had they but tried. And it was a good movie if you accept that all the fun being poked is at itself for existing and not at you for being suckered into paying for it to have existed. Or if you forgive all that because it used White Rabbit really well. (Man I love that song.)

The rest, below the spoiler cut.

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The Gunk

For the first time in probably literally ever, I have played a new game, to completion, within a fortnight of its release[3]. Even accounting for its being a relatively short game, my counterpoint is that I didn’t play it for about a week in the middle, what with Christmas and having a child and all that this entails. My points are a) wow and b) look for this to never happen again, like, ever.

The Gunk is the story of a pair of… long haul truckers? junk traders? if I’m being real, what they actually do is not perfectly laid out, except that they for sure do it in space and in the future. But then they pick up an energy reading from an otherwise dead planet, and the idealistic exploratory character (as opposed to the hard-bitten cynical character or the helpful, low-vocabulary character) insists on checking things out. What follows is an exploration platformer game where you quickly discover that there are these piles of purple, bulbous, well, gunk all over the place, and that if you hoover it up using your power glove[1], all of the plant life recovers from a dormant state, and weird pools of energy that are for sure some portion of what the readings were and which have additional uses in the moment are also revealed.

And then you explore around, trying to figure out why and what everything is, and not incidentally make some money along the way, due to your semi-apparent day job overlapping with this kind of discovery. Later still, there are conflicts.[2]

As this kind of game goes, it is clearly not as good as your Marios and your Banjos-Kazooie for the fact of the game play and collectiony bits. But it has probably a better, more engrossing plot than those have, and also only plays for like six to eight hours rather than sixty to eighty. Those facts may be related, come to think of it. But also, they don’t handhold you. I thought I explored everywhere, and I certainly tried to, but even though I got the scan everything achievement, I could not manage the build everything achievement.

I’d play a sequel game with these characters, though, so.

[1] Where it ends up is not particularly a topic of interest to the game writers, who, to make two points in one footnote, were clearly enamored of but never owned a certain late ’80s NES accessory.
[2] What??? I know, right.
[3] And then forgot to post for nearly another week. *sigh*

Spider-Man: No Way Home

I would be remiss if I did not first point out that in addition to being otherwise fun and sans commercials, the Alamo Drafthouse pre-show is especially useful for movies that require recaps[1], because they can tell you everything you need to know and with mostly a bare minimum of spoilers involved. Although, because reasons, the No Way Home pre-show had more spoilers by implication than most. Since previews for these are to some extent unavoidable, it had no spoilers that I didn’t already know about, but if you avoid better than me, this is harder to recommend. (Also, you may not have a local Alamo. For this, I can only offer my sincerest condolences.)

All of that to say, there’s a third Tom Holland Spider-Man movie. The last one, you might remember, ended on the second biggest bombshell in MCU history: Spider-Man is both accused (with documentary evidence!) of murder, and has been publicly identified as Peter Parker. Where do you really go from there? Well, if you’re a prospective high school senior trying to get into MIT, and you also know a wizard, you try to magic your way out of it. I mean hell, probably if you know a wizard, you do that whether the other things are true or not, right?

None of that is important, nor per se is the plot, although I enjoyed the plot a great deal and it retroactively made other movies I’ve seen before (but will not link to at this time) better than they were. What is important is that this is the best version of Spider-Man, the one who sees his great responsibility not as simply using his great powers to fight and stop bad guys, but as using his powers to help people. And sure, that involves fighting and stopping bad guys, frequently, especially when you live in a comic book world, but it’s not the most important way to do it. It’s barely an important way at all, to be honest.

I know everyone talks about whether Pete will be the next Iron Man, but… nah. As far as his heart and soul, he’s the next kid from Brooklyn Queens who is just here to step up because someone has to, sometimes. No offense to Sam Wilson.

[1] such as, say, anything put out by Marvel Studios these days

The Beach House (2019)

The movie starts with a high overhead shot of aquamarine water, and zooms down beneath the waves to something cloudy spurting from a crack in a rocky wall at the ocean’s bottom. We are told via music cues that this is ominous. The movie ends, if you were to play this scene backwards (dialogue excepted) with a high overhead shot of aquamarine water, tracking down to a beach and then a woman lying on her back on the beach, rocking slightly and saying over and over to herself, or possibly to the audience (since she’s speaking directly into the camera), “Don’t be scared. Don’t be scared.”

Meanwhile, I was wishing I had been.

Between those far too on-the-nose bookends, The Beach House is actually okay, if you go for flicks that are a cross between The Mist and Reefer Madness with a touch of body horror thrown in. A couple goes to, you know, a beach house, only to discover uninvited guests are also staying there. But none of these people are me, because they make friends and hang out getting stoned. But then a weird glowy (or high-induced?) fog rolls in, and shit gets real.

Except that phrase implies big actiony setpieces, whereas this was definitely slow and creepy, even in the glaring light of day. If they hadn’t tried so hard in the first and last scenes, I would have come away with a more positive overall impression.

Reminiscence

It’s not really clear to me what Kevin Feige is going to do when he tries to introduce the X-Men into the MCU. Not only has Hugh Jackman refused to play Wolverine again, but he apparently got the mutton chops in the divorce with Fox. Seriously, bro looks within an approximation of no differently than he did in 1999.

Okay, dumb mutton chops joke out of the way. Moving on…

Reminiscence is not really the movie I expected it to be, but in a good way! See, what I expected was a riff on Inception but memory instead of dreams. What I got was future noir, every bit as dark and gritty[1] as the stuff from eighty or ninety years ago when the genre arose, wrapped up with a neat little sci-fi bow. Hugh Jackman is the detective, even though that’s not quite his actual job, it’s something more like memory tour guide? And he has a secretary (again, not really, she runs the memory machine in real life) and a femme fatale nightclub singer in a red dress walks through his front door as the first act opens. Someone knew what’s what.

I’ll save you some trouble and say that the story is almost entirely told from a linear perspective, even though the nature of delving into memories again and again makes it feel like that’s not the case, at times. So, call it linear with flashback digressions? And if you like the genre[2], this is a pretty fantastic example of it.

[1] Well, less grit, more water, but “dark and wet” isn’t going to work as a replacement catchphrase.
[2] I don’t actually know whether “future noir” is a genre, or something I made up just now, or what? But what I have in mind is traditional noir, but less sexist than that, set in a no more dystopic future than original noir was set in a dystopic version of its present; just a future that is predicated on the outcomes of our own moderately dystopic present.

Elizabeth Harvest

You know the old story of maybe, um, Blackbeard? Bluebeard? Somebeard, anyway, and he marries a young beautiful wife, and tells her “here’s my awesome house, I’ll be out pirating (let’s say) a lot, but this house is yours to wander to your heart’s content, EXCEPT don’t go in this one room. Okay? Cool.”, which is itself basically a retelling of the Garden of Eden? Both are fable-complexity statements on human nature, but for some reason dressed up in misogyny.

Enter Elizabeth Harvest, which is a pretty boilerplate retelling of the Somebeard version, except without the explicit piracy links. At least, it seems that way until Elizabeth goes into the forbidden room on literally her first day alone, maybe ten minutes into the movie. This is the point at which it becomes clear that a different and more complex tale is being told, with more twists in the offing than a Texan rattlesnake metaphor.

Eagle-eyed readers will note my use of the rarely-seen (outside of direct to premium cable movies from the ’90s) erotic thriller tag. I did not expect to ever break that one out, but while this movie doesn’t quite follow the standard template that all such movies hew to, I still think it is the most correct choice here. Horror for sure doesn’t cut it, and unmodified thriller misses an essential piece of the flavor on display.

A Quiet Place Part II

I have it on good authority that the best way to make a horror movie sequel is to make the same movie again. cf Evil Dead II, or Halloween II[1], or Friday the 13th Part 3: 3-D, to name a few. I mean, this only works with good horror movies, but it’s okay: I liked A Quiet Place.

But in all sincerity, A Quiet Place Part II really is the same movie, and not only because (a la the aforementioned Halloween II) it starts on the same day that the other one ended. See, part one was about personal growth and overcoming tragedy and unstoppable killing machines. Whereas part two is about personal growth and overcoming tragedy and mostly unstoppable killing machines. And also one more roadblock, but, you know: spoilers.

The larger world beyond just a family trying to survive was, for me, a detraction. The action set-piece prologue could have been as well, but I like a good backstory, you know? And I fundamentally like a movie that isn’t afraid to divest itself of dialogue and sound effects and for that matter soundtrack, and just try to be quiet. The original was better, but Krasinski’s heart is for sure in the right place here.

Oh, also! I saw a movie! In a theater! For the first time in over a year! Holy shit.

[1] The original, not the remake. The remake, unlike the remake of Halloween, is hot garbage.

Far Cry

You know the rule about movies that you can’t make a good adaptation of a video game? It’s not 100% true, but it sure mostly is. I’m pretty sure I played the video game Far Cry since the inception of this blog, a fact which will be confirmed or denied by the link or lack of link just above, at the reference point.

Anyway, I have come here mostly to say that Far Cry (the film) lives down to those expectations. Its sins include: giving away way too much of the plot way too soon – the game was so great about the slow reveal; cartoonishly evil characters – like, at some point, when you’re a mercenary army and someone outside your hierarchy is disciplining your members by shooting them in the head, and you’re all armed and outnumber that person by 20 to 1, you just take the person out and blame it on the insurgent guy who everyone already knows is running around the island; extraneous and unfunny sidekicks; unnecessary to the plot sex scenes; even worse, unnecessary to the plot sex scenes where you skip the actual sex part of the scene.

There are probably more sins than these, but I was working and not being very distracted by the movie from working (which is both good and disappointing at the same time), so I reckon I had plenty of time to miss some. I didn’t even know they made this movie, to be honest, and finding it on Amazon Prime Video definitely feeds my theory about the contents of that service!

The Furies (2019)

Man I’m watching a lot of movies lately. Probably the one I watched last night should have been time spent reading instead? I have a great excuse for reading less while I’m working[1], but not much excuse for reading less while my wife is on the phone with her mother for a couple of hours.

On the bright side, I rather liked The Furies. The trick is, you have to give it fifteen or twenty minutes, because it starts off pretending to be a different movie than it ultimately is. See, there are a bunch of girls in boxes in a creepy eucalyptus (probably) forest, and once they get out of the boxes they’re being hunted by hulking brutes in creepy[2] masks. Which is to say, generic torture-adjacent but full-on misogyny horror. And it’s okay to not want to get past the first fifteen or twenty minutes based on that opening, because believe me, I get it.

But if you did, it quickly turns into a weird puzzlebox mystery with enough answers for both a satisfying conclusion and hooks for a very different, revenge-oriented sequel. Which I doubt will get made, but I’d probably watch if it did. Because I actually want to know more about what was going on.

[1] Although I’m writing this while I’m working, so arguably right now my excuses are sub par.
[2] Not as creepy as the last creepy masks movie, for calibration purposes