I knew it had been a while since I last read anything in the Powers series, which is why I scanned my last couple of reviews. I thought (while I was reading this volume) that I still had a good grasp on what has happened lately, but one likes to make sure. What I would not have been able to guess is that it’s been significantly over a year. I guess if you do something for nine months, eventually the stuff you were doing before is more than a year ago, but still. Shocking!
But also prescient. Actually, scratch that. Terrible segue. I was prescient during those year-old reviews, is what I meant to convey. Because, see, well, let me quote myself: “Powers [are] basically outlawed altogether. (Which only makes a limited kind of sense in a world with supervillains, but roll with it.)” And sure enough, Bendis was able to spot that flaw just as quickly as I was, which is where Legends picks up some significant period of time after the events leading to that outlawing I mentioned. Cops such as our protagonists Christian Walker and Deena Pilgrim are facing super-powered mobsters, and with a toolset to deal with them that is limited at best. And that’s fair enough, I like it when bad choices have consequences.
Of course, I like it less when bad choices made by other people have consequences to the common wash of humanity (and not incidentally characters I’m invested in) instead of to themselves. But it’s cool, the book is also about that, at least a little. No, you know, it’s about that a lot. The common folk see the consequences their politicians have forced upon them, the exiled Powers see the consequences, certainly the powered villains have seen the opportunities long since, and the only remaining question is how each group will react to their new-found knowledge.
All this, plus: three characters have shocking secrets!, and one character meets a shocking end! Yeah, okay, look, it’s not a perfect series by any means, but I like it alright.