Monthly Archives: December 2007

Ex Machina: The First Hundred Days

I guess I mentioned new graphic novels, right? The opening salvo is The First Hundred Days, which combines one part superhero comic with two parts recent events and two more parts politics. I’m still trying to decide how I feel about it. The writing was definitely solid, and given that it’s the same author as the Y series, I certainly expected it to be so. The content, on the other hand was… possibly outside my area of interest, I guess. There were only bits and pieces that related to Mitchell Hundred’s powers and stint as a hero, and while I did enjoy both of the major political storylines, the ins and outs of city hall doesn’t really seem like my long-term thing. I’m glad that there were hints of stories with a larger scope in the future and signs that we’ll learn more about his life before he became the mayor of New York City; if the rest of the series were to be very much like this one was, I’d run out of interest pretty fast, despite the quality of the writing. (As far as the art, it’s not really as good as most of what I’ve been reading lately, but without being in any way bad.)

Fury

51l3ROGsfaLI am now officially caught up with all thing Star Wars. By which I mean not the comic books, not most of the prequel era or Sith era novels, not the young adult section books, and not the video games. But at least all of the future of the galaxy stuff, right? Well, probably all of that, anyway. Definitely all of the current big time Legacy of the Force series. So fancy! Nothing new until late February, which is probably more time away than I’ve spent reading the first seven books in the series, so that’s probably going to be a relief for some people, I bet.

Fury chronicles another chapter in the descent of Darth Caedus from grey-shaded humanity toward Sithy goodness evilness, in the galactic civil war at large, and in perennial heroic families Skywalker and Solo’s attempts to work against those forces and try to bring about something good from it all, the kind of galaxy where people can solve things diplomatically instead of by starting wars, building or utilizing planet-destroying megaweapons, or disassembling other people via the aggressive use of lightsabers. There is some dramatic irony in the fact that Caedus’ only moments of humanity these days revolve around his interactions with and thoughts about his daughter, despite that without his monofocus on her well-being at the expense of the other sons and daughters out there in the galaxy, he wouldn’t have fallen to the Dark Side in the first place. But if you leave that out of consideration, there’s nothing particularly special about this book to distinguish it from any other good Star Wars story. The ground is well-trodden by now, is what I’m saying, and as the series ramps up towards its finale, there’s not really any room for the unexpected twists and thematic explorations that marked the early volumes.

I do have an active complaint, which is about the series as a whole rather than this particular book; but now is as good a time as any. Even though the series has been tightly plotted, the breaks between books are far too jarring. One author (this one) is invested in the space battles, and another feels the stirrings of the Force on a regular basis if you know what I mean, and the third has an enormous hard-on for Boba Fett. And there’s nothing particularly wrong with any of these things, except that the books are written alternatingly by each author, with only enough attention paid to the other authors’ foci to maintain that it’s a single series and probably these earlier references will come back before everything is over. I’m fine with Fett still being alive and in the series, but if he pops up tangentially to the story, disappears for two books other than a few throwaway lines, pops back up on an even greater tangent to the story and then disappears for two more books minus a few more throwaway lines, then by the time he pops up for the third time, I’m going to feel a little jerked around by the pacing, even if he’s suddenly integral. And of course that’s only the one author; the other two are doing the same thing but with the characters they’re in love with instead. So, that’s the fly in an otherwise extremely entertaining serial ointment.

Hitman (2007)

hitman_ver3_xlgOnce upon a time there was a video game named Hitman 2 that I played in a desultory fashion before setting it aside and moving on to other things. It had a pretty good stealthy assassin vibe rather than the guns-blazing Rambo style, and as big a fan as I’ve been of the Thief series, I expected to like it a lot. However, I kind of failed to really get into how the game ticked; despite my best efforts, I ended up doing the guns blazing thing consistently instead of sneaking in and out, leaving behind just an inexplicable dead body. So, y’know, that’s probably on me, and the story would end there in a completely dissatisfactory way, except that someone decided to make a movie based on this game and the others in its series.

Between the fact that it was a movie based on a video game and the fact that I’d had so little luck getting into one of the games it was based on, my expectations for Hitman were kept manageably low. It’s possible this was an extremely good thing, but I mostly found it to be unnecessary. Several characters and the look of things were drawn straight out of the games, but plotwise this could have been any boilerplate “extremely skilled assassin is abandoned or turned on by his former bosses, and must race against time and an army of theoretically equally skilled opponents to discover the truth or make amends or take down the organization that betrayed him” story. Nothing is left out, not the graceful action scenes turning violent, bloody murder into a dance, not the frequently naked $ETHNICITY prostitute who had no way out until he came along, and certainly not the overly convoluted, red-herring-littered revelation of the conspiracy that has brought everything to this point of crisis. Don’t think of it as a video game movie, think of it as an action movie that has a spin-off video game. It’s not entirely inaccurate, and gives a much fairer snapshot of both media.

Beowulf (2007)

MV5BMTUzMjM0MTc3MF5BMl5BanBnXkFtZTcwNzU0ODMyMw@@._V1__SX1537_SY747_Things which I did not like about Beowulf: the way that either the 3D glasses directly or my regular glasses compressed beneath them were pushing against my sinuses so hard that occasional tears would stream down my face, and also the way that this gave me a nearly blinding headache by the end of the movie. I also wasn’t a giant fan of the times when coins or rocks or other small objects would fly out of the screen at me; the closer they got, the more out of focus and obviously fake they looked.

Things which I did like about Beowulf: practically everything else. I expected it to be gorgeous and awesome, and it pretty well was, what with the strides in depth of field they’ve made over the past few years. The screen really does look like it’s there in front of you spread out with the same depth as though you were in the front row at Beowulf: The Play, with the added bonus that the larger objects sometimes stick out over the audience instead of staying on the stage. The people looked… well, pretty fake at first, but mostly not too fake towards the end, as though my brain just took an hour or so to accept them. (Oddly, Grendel never looked the least bit fake.) The acting was often over the top, but look at the source material! And it had a good bit of subtlety and skill in it when needed.

So, a long time ago, like in the 4 digits range of years ago, someone wrote down a poem. In it, a warrior called Beowulf came to Denmark to kill a monster that was bothering everyone there. Later, he killed its mother, because of how she was unhappy about her son having been killed. Much later still as a king, he killed a dragon, but died doing so. That’s basically the entire story, as far as it goes. The only things particularly notable about it are that the stories are padded out to extreme length, partly with battle details but mostly with braggadocio on the behalf of the protagonist, and that it is the first piece of literature written in English. (Where first equals oldest in existence, at least that we’ve found yet. But since English doesn’t greatly predate the poem, it’s a fairly easy claim to make.) All of which adds up to a story with eye candy that has clearly been leveraged to great effect, but not much else going for it, right? Right.

Except, wrong! 10th century pre-British people understood spectacle[1], make no mistake. But they did not particularly understand story structure, probably because mostly what people wanted out of their story-telling was to be amused or excited, and you don’t really need themes or foreshadowing or alliteration (well, it was a performed piece; probably alliteration was fine, but they for sure frowned on fucking foreshadowing) to accomplish these goals. With our rather more sophisticated modern tastes[1], we of course hope for a little bit more to tie everything together. And with Neil Gaiman in the script credits, I can’t really act surprised that we got it. My point is, there was a lot more movie there than I expected from the trailers. Comedy[2], pathos, consequence and regret, all in addition to completely acceptable spectacle. I can dig it.

I did say I liked practically everything else. In the interests of full disclosure, one more thing bugged me. Late in the film, there’s a damsel-in-distress scene. I’m not automatically opposed to these on principle, but it simultaneously served no plot function and required no masculine intervention to solve, and yet I immediately knew that they were going to need the big strong man to come save them and had to roll my eyes. To those who will complain that modern feminism postdates the story of Beowulf, and thus making a point of the girls saving themselves would have been a little bit grating and out of place: I agree completely! The scene served no purpose at all and should have been removed entirely, is all I’m saying.

[1] By which I mean, check out the rack on Grendel’s mom!
[2] Clever scripting, sure, but also pretty decent physical comedy. Beowulf runs around naked, but the goods are always artfully concealed by random candlesticks or severed arms or things. Which is only a little funny by itself and has been done before, except that the 3D thing makes it seem as though if you crane your neck just right, stupid Wiglaf will no longer be blocking your view. (Trust me, the girl in the seat next to me was trying.)

The Walking Dead: This Sorrowful Life

I’m starting to get caught up to or finished with graphic novel serieses, which in a way fills me with trepidation. Now I’ll have to start finding new ones with no idea whether they’ll be good. (There are three in the pipes right now, and a fourth I have solidly in mind but not yet in hand.) The good news is that by the time I get caught up on The Walking Dead, the latest one in January will almost certainly have been released, so I can push out that moment of doom just a slight bit further. The even better news is that my distaste for the previous book‘s apparent retreading of well-covered thematic ground has been assuaged for now.

This Sorrowful Life opens on the resolution of the biggest cliffhanger the series has enjoyed. Captured and injured, Rick Grimes has to find a way out of the clutches of his captors in time to prevent a veritable army falling upon his companions in their place of safety. Blah blah blah, spoiler-laden plot synopsis, but I should point out that it maintains speed and tension throughout the book like no previous volume has managed to do. And the moral stakes are growing ever higher. The questions are no longer “How can we survive and thrive in the new world?” or “Will we ever find safety?” or even “How drastically must our laws change to accomplish the previously considered goals?” At this point, I’m beginning to wonder if their safety will ever be possible without first evolving into a society that no longer recognizably maintains America’s morality at all, into a society that is only barely more enlightened than the one that they may very soon be at war with. And this is exactly the kind of thing that I enjoy the most about zombie stories, which is really to say any post-apocalyptica: philosophical questions that cannot readily be examined in the modern world as it is.

Thank you for expanding my brain, zombies!