Author Archives: Chris

Suspiria (1977)

For I want to say my birthday, my mother-in-law pulled from my wishlist the 4K Blu-ray of Suspiria, a movie which I have somehow never seen, despite having felt its allure since at least as far back as when I bought The Sinful Nuns of St. Valentine[1]. I cannot even say what puts them, for me, in the same category. Objectively, they are not, but it’s the kind of thing where I just saw it in that period twenty years ago where I was buying up weird ’70s movies, so they are all jumbled together in my mind.

Learning that Suspiria existed was also my introduction to Dario Argento. I’ve seen a number of his movies since, but I always felt like this was his masterpiece. I do not especially know why that was my belief, only that it was. After the fact, I’m not so sure anymore, but there’s a lot to like here. This girl shows up in a weirdly Greek German city on a dark and stormy night to go to ballerina college, but they won’t let her in, and also this other girl is running away in terror.

Later, the other girl is dead, and they do let her in but everything is creepy all the time, and also they are just minimally pretending that learning how to dance is important, amidst all the food storage problems and exponentially amplified footfalls down the corridors outside the dormitories and weirdly vampiric Romanian handymen. This is not a giallo, and I think that is the single biggest departure from expectations. Because although they sort of acted like there was, this is not a movie that had a mystery to solve.

Instead, it has a series of vignettes happening to or near the American ballerina fish-out-of-water person, and they are all designed to be unsettling. The dog attack was not scary because it was gory, but because of the peculiar and shocking circumstances. The razorwire was not scary because it was razorwire, but because it was completely inexplicable, and because of how long the scene went on. And so forth. The entire movie was one long stretch after another of “this spooky and/or shocking scene is just going to keep going and going and going, long past the point of tolerability.”

My only real complaint is that it shared the Rosemary’s Baby problem of people in the 20th century never having heard of witches before. I just cannot wrap my head around who in the script room thought this kind of thing needed to be explained. What audience were they worried about leaving behind?

Before I go, I would be remiss to not mention the spectacular restoration this movie has undergone. The color palette is maybe the second most important character. The dance academy building is not red; it is drenched in red. The nighttime lighting is so far from today’s hyper-realistic “oh, is it dark in the story? then it’s by god dark on your screen” methodology as to basically be an inverse comparison to when people in 1939 discovered that color film existed while making The Wizard of Oz. No dim but serviceable lighting here; no, if it’s dark, it’s electric blue, or green, or whatever they felt like / had on hand in the moment. The important thing is, with every scene, you feel like Argento is throwing a bucket of paint at you, except beautifully instead of messily. …unless the scene calls for that, of course.

Last thing: that Goblin score? Maybe one step below being as iconic as your John Carpenters or your [guy who did Friday the 13th]s. Chef’s kiss.

[1] A movie which I may or may not have seen but definitely have not reviewed. Hmmm.

Solyaris

A long time ago, I saw the George Clooney remake of Solaris, a movie about which I remember essentially nothing except that I sort of hated it. The open (and unanswerable) question is: was past me wrong? Later, my horror(?) movie podcast decided to watch the original[1] Russian Soviet adaptation of the Stanislaw Lem novel, which is what brings us here today. Arguably, having watched these movies in reverse order, I should next pick up the book.

Solaris, in a non-spoilery nutshell: there’s this guy, and he wanders around his family property staring distantly at the lake and the underwater reeds and the empty road. Later, a second guy comes to visit and recap his history with the largely oceanic planet Solaris, which we[2] have a station in orbit around. Some people went missing, and the second guy piloted a failed solo rescue mission in which he saw a lot of weird things that his onboard camera system did not corroborate, as a result of which he has advice for the first guy, who is a psychologist going to the station to decide whether it should stay open. Also, the second guy has a son who seems unfamiliar with the concept of horses, and then afterwards the second guy and the son go on a long, pointless[3] drive in [probably] China. Later yet, the psychologist goes to the station, and discusses with the remaining two residents a) what happened to the until recently remaining third resident (who was the psychologists’s friend) and b) why there are in fact rather more than two residents. Then he spends the remainder of the movie coming to grips with the answers they provide him, as well as the answers they do not provide him.

I think I might have gotten more out of the film if I had a better grasp on the painting where those hunters(?) are returning to town on a ridge while everyone ice skates in the valley town below, or more fully caught the Tolstoy and Dostoevsky references, for examples. But even at three hours, it only wears out its welcome once or twice during the most drawn out and inexplicable scenes, or when director Tarkovsky gets a little too clever by switching to various black and white shades as though we’re meant to know what is being conveyed by this change in that moment. The rest of the time, we are presented with a slow (nay, lingering) meditation on what it means to be human, and to behave humanely, in the face of the unknown.

And really, you cannot ask for much more out of your science fiction than that.

[1] False! There was a TV movie in the USSR four years earlier, which, huh, okay.
[2] humanity? The Soviets? It’s not perfectly clear, but probably humanity.
[3] Okay, that’s editorializing. I have no idea whether it was in some way central to the plot or it wasn’t.

If This Book Exists, You’re in the Wrong Universe

I just really like these John and David books, okay?

That said, I think this is the best one. First book: suffered from first book syndrome, and especially from being written episodically on the internet before it was bundled into a book. Second book: too many spiders. Third book: a little too much depression therapy, though if it helped anybody, that’s really great news.

If This Book Exists, You’re in the Wrong Universe covers multiversal time travel, tamagotchis, questions of determinism, and more, all through the lens(es?) of the losers who are all that stand between us and fourth wall-breaking, world-ending dangers. It also serves as a different kind of therapy than the prior book, I think, and it incrementally advances our knowledge of the narrator[1], in new and troubling ways.

There are definitely things[2] about the book that make it appear, impossibly, as though the whole series has been planned out from front to eventual back, from which I can glean both appreciation of the writing craft involved and also make some shrewd guesses about as yet unwritten events to come.

But then again, questions of determinism, I believe I mentioned? Recommended, would read for the first time again.

[1] Complete tangent, but I think my favorite thing about David Wong is that he thinks John is the main character.
[2] and by things I mean retcons

Hotel Leikeu

If you think it’s hard to watch a foreign film in a language you don’t know while working, well, it is, but what I was going to say was, imagine how much harder it is when you watch the two halves of the movie with a gap of probably two weeks in between. So if you think this is going to be a shitshow of a review: fair.

Lingering is a haunted hotel story, a la The Shining. A young Korean woman is called upon to care for a disruptive younger sister she never even knew existed, which is also how she learns that her mother has died by suicide. At a loss for how to take care of a little girl, she takes the sister to a hotel run by one of her mother’s friends, a place where she spent a lot of time as a child herself but which in latter days is seeing less and less business; now there are only a handful of employees and maybe one other guest?[1] Only, the little girl has visions of violence and death (to be fair, this was the disruption at school as well, so it predated the hotel), but then other people start dying in mysterious and/or suspicious ways, depending on whether you think you’re in a ghost story (as our hero does) or a crime story (as the investigating police do).

Sometimes, I think movies aren’t very good but wonder if I failed them instead of them failing me, by watching while working. This time, I’m quite sure the movie was good and I would have enjoyed it more watching it at night, but at minimum all in one sitting. (This was not a choice I made, just an oops.)

[1] The rundown, “nobody comes here” aspect put me in mind of an additional hotel movie, to be honest.

The Legend of Zelda: Breath of the Wild

I played a good deal of the then-new Zelda game in 2018, but kind of too fast? I mean, I rushed it. I mean, I did tons and tons of main quest and did not treat it like a sandbox RPG where you luxuriate in exploring every nook and cranny, and fulfill the need of every minor and major person you come across, even those who it would seem will not actually trigger a quest at all but you just have a sense that they ought to, and only after all of that is completed do you fiddle with the main quest. Or at the very least, you spread out the main quest pieces amongst all this luxuriating and fulfilling, such that you’re only thinking about that last little bit of game when you’re also running out of anything else to do anyway,

Then, for reasons that are lost in the mists, I stopped playing it.

Now, five years and one already-released sequel later, I have played a great deal of Breath of the Wild. Previous Zelda games have been a) smaller, which okay is a contributing factor, but mainly b) have been in fantasy settings. Sure, there are monsters around and a bad guy to defeat, and eventually villages and villagers and various races of creatures besides generic green elf-costumed heroes with swords, but all in service of a bit of magic trinketry and a giant boss fight and a princess of some kind to rescue and/or be rescued by.

This game, though… it is post-apocalyptic, and it is lonely. Okay, yes, there are obviously a lot more people to interact with than in any prior game in the (let’s say) series, and a lot more ways to interact with them, but the world is so huge, and so full of formerly rampaging sci-fi behemoths, and so full of monsters, and so devoid of people on a moment by moment basis, and even more devoid of people who aren’t huddled together in tiny enclaves of light against the darkness… It’s hard to hit every nook and cranny. And it’s a little depressing to try.

Well, no. What I mean is not depressing, it’s melancholy. Every action you take that isn’t directly related to fulfilling someone’s quest, you are either wandering around in the wilderness (hence the name) fighting things or looking for immeasurably old tombs to raid or collecting ingredients, or else you are unraveling the tragedy of a hundred years ago when everyone you hypothetically care about was killed.

I’ve noticed I’m making the game sound not fun, which is just spectacularly not true. There are so many puzzles to solve, so many stories to discover, so many things to collect, and upgrade, and defeat. I think I’m over 150 hours into the game at this point? There are still things I want to accomplish, but not many more that I feel I must. Uh, wait, you are asking yourself. If you didn’t finish, and especially if you are close to finishing, why the review?

So, funny story. I was killing time on Sunday while waiting for the in-game clock to reach night time, as a few quests I’m working on can only move forward at that time of not-day, and I was exploring Hyrule Castle plus trying to kill guardians to collect their cores (which they do not drop nearly often enough), when I wandered into a room that seemed to me not nearly high enough in the castle to be the place I would have been going for the big boss fight, only I noticed something that made me say wait, I probably shouldn’t be- and before I finished the thought, cut scene. And then, somehow, I won the boss fight on my first attempt, counter to expectations. And all in all, it feels like waiting to write the review after seeing the end of the game would be a mistake. So here we are!

The thing where most of the equipment in the game is consumable / degradable, i could do without. And some things are maybe a little too hard to accomplish. (Which arguably it would be more accurate to say, I haven’t figured out how to accomplish, but it isn’t actually all that hard. I have reason to believe this is the case.) But man, I understand why this game received the acclaim it did. It’s practically perfect in every way, as long as you don’t mind feeling melancholy.

Godzilla (2014)

Back when they made that Godziilla remake, I still remembered the one with Matthew Broderick. You know, the one that basically killed his career?[1] So naturally I avoided with prejudice. Then later I saw Kong: Skull Island[2], and learned that these two movies were related? And they’ve made two sequels since then, of which I’ve seen one. I think? …nope, additional minor research indicates I’ve seen both, and, I don’t know, am just conflating them?

But for whatever reason, I never saw the movie that [re]started it all.

Godzilla has three distinct acts, connected linearly by the flow of time and not at all by theme. In act one, Bryan Cranston is [spoilers for the prologue] trying to figure out who murdered his wife. In act two, his son is taking a tour of the Pacific in the style of Raymond Burr. In act three, there is a final confrontation in San Francisco.

I do think that these movies find their footing, but this first one is interesting only insofar as you are entertained by fights with kaiju (80% of the movie) or shadowy government conspiracies regarding kaiju (20% of the movie). Otherwise, it’s kind of a shambling mess full of extraneous characters in service of a plot in which one rando is solely responsible for the salvation of humanity, even though the movie is named Godzilla.

But I mean… it was still mostly pretty cool to look at.

[1] I mean, is he still doing anything and I just don’t see it, or was that the coffin nail and now he’s retired on Ferris money? …or in that retirement home for Hollywood people who lost it all? Well. He’s probably not old enough for that.
[2] If you think I wanted to see that one on the strength of Peter Jackson’s remake, well, you’re at least partially right. but also I’ve always had a soft spot for King Kong.

Ghostbusters: Afterlife

Based on the strength of the nostalgia hit from the teaser trailer and no other knowledge, I’ve lowkey wanted to see the Ghostbusters requel[1] for two years now, but then they announced that Afterlife itself has a sequel, and my hand has been forced.

I want to feel guilty about getting on this bandwagon, instead of holding the boycott line for some hypothetical alternate universe lady ghostbusters sequel, but a) I sort of already did prior to when this sequel was announced instead of that one and the ship had officially sailed, but also b) man it’s hard to feel guilty about watching a movie that was basically Jason Reitman’s carbon copy clone of JJ Abrams’ Star Wars sequel. Because as we have all learned over the past ten or so years[2], nothing beats nostalgia-mining as a source of income, and the cleanest nostalgia mines are those where they make the exact same content that you fell in love with in the first place. Turns out the teaser trailer was a full steam ahead spoiler trailer all along, there was just no way to know at the time.

But the thing is… despite all that, I actually did like it, you know? Paul Rudd is always good, the kids were fine since they weren’t sidekicks, and I’m a sucker for a love letter to Harold Ramis.

[1] Like a Reese’s peanut butter cup, which I am somehow old enough to remember when that was a thing that needed to be explained, it’s both a reboot and a sequel. It’s a whole thing.
[2] Or probably I’m underestimating this

Prevenge

I’ve once again fallen to three years behind on my random horror movie podcast, but having watched Prevenge, maybe I’ll start to catch up again? Maybe!

So there’s this Australian widow, and she’s pregnant. And the voice of her baby is in her head, telling her to kill people. Is she[1] choosing them at random, just striking when opportunity knocks? Is she stalking anyone she happens to see who pisses her off? It’s really hard to tell what motivates these murders, which is part of the horror of it. When she’s not in the middle of the hunt or doing an actual murder (usually these interludes are prenatal appointments), she seems herself horrified by what she is doing. But whenever the baby smells [metaphorical] blood, it is most thoroughly on, by turns tragic, slapstick, or nearly demonic.

If I’m being real, this movie does not work on paper. Even after knowing how it ends, I don’t think I would buy it, except that Alice Lowe sells it so well. She’s the writer, director, and actually pregnant star, and she’s… it’s hard to say what I want to say without buying into the system, so let me say it from the system’s perspective: she would never make it as the star of a Hollywood adaptation of her film. She’s plain of face, did I mention actually rather than prosthetically pregnant, and she’s not conventionally funny. But the way she commits to the bit, both physically and emotionally… when it’s not funny trending toward hilarious, which it often is, it’s profoundly disturbing. The escalating desperation, the simmering anger, the bewildered horror, she portrays all of these and more, and in conclusion, I hope she writes more starring vehicles for herself. She definitely knows what she’s doing.

[1] The mother or the baby, take your pick

Murder on the Orient Express (2017)

We saw Death on the Nile as one of our rare theatrical outings last year, which inspired me to want to see Murder on the Orient Express[1], but then also to very promptly forget all about it, until Mary suggested it last weekend. Irony: now that we watched that one, she is getting Agatha Christie books to read.

I wonder if chronology bears out my theory that this movie is a sequel to the kidnapping of the Lindbergh baby? Anyhow, Hercule Poirot, after hilariously solving a priest, rabbi, and imam joke in Jerusalem (I think), gets on a boat to Istanbul[2] to look at art, but then instead gets on a train to London, because he’s been summoned to solve something or other. The Orient Express is like five cars long, and that counts the food car and the engine (and probably the coal car), so you can tell that the super-luxury compartments for the multi-day journey are also extremely exclusive.

We never do get to find out what important business Poirot was called away from his vacation for, because an unexpected avalanche in (let’s say) Carpathia derails the train, upon which they find that one of the passengers has been murdered, and Poirot must determine who, you know, dunnit. Obviously that’s all I can say, but I do wonder if the books are as funny as Branagh makes the screen version be.

You guys. The mustache sleeping mask! Also, an unrelated thought: why was there a random The Last Supper callout?

[1] Or for that matter really anything Branagh has ever done. That man is acting gold.
[2] Which they did not call Constantinople, but for some reason did call Stamboul.

Holly

‘Tis the season, by which I mean autumn and time for the annual (or more) Stephen Kjng book. Like the other books written in which Holly Gibney solves (or helps to solve, the first time out) mysteries, this book is not a mystery for the reader to solve, but rather, to watch the characters solve. Usually, the tension to a mystery novel where you already know whodunnit is in watching your hero (or heroes) work it out. Yes, they’ll solve it, but how? And will it be in time to save… well, no, too late for them, but what about… okay, but surely in time to save, well, whoever you want to see survive after the halfway point of the book.

But this is Stephen King, and he has named the book after its main character. So in this case, the tension is in whether Holly will solve the mystery before the mystery solves her! … Alright, that one got away from me. But seriously, I was nervous on page 1, and I was nervous on page 301[1].

I suppose I’ve said nothing about the plot. The book opens on the very worst night of a Hispanic literature professor’s life, and proceeds forward over the course of several years and several victims of a pair of undetected serial killers, in parallel with Holly’s present-day travails in the age of Covid, until, inevitably, they cross paths via a missing person’s case her detective agency is hired to solve.

Which reminds me of something I’d already suppressed over the last few days since I finished the book, which is… King is maybe too political for my tastes here. And I say this as someone who shares his politics, but, wow, fully justified, pre-established viewpoint character or not, this was the most polemical work of fiction I’ve read this side of Terry Goodkind. I wonder if it will hurt his sales. I also wonder if it will read differently with the passage of time, by which I mean, will it hit the same when people aren’t still being constantly infected by this thing? Maybe it won’t feel quite as cartoonishly diatribical when people aren’t still glaring dismissively at each other in real time.

I feel like I’m complaining here. Ultimately, this did not hurt my enjoyment of the book, it just started out so strongly positioned, in a way I’m not used to thinking about his fiction ever being. And I don’t want to be complaining, particularly when I don’t know how many new King novels I have left to read. Which is I suppose an appropriate mix of maudlin and morbid, for both the subject matter and the season which I so recently ’tissed.

[1] Pagination simulated for effect